1 | | | | 2 | | | | 3 | | | | 4 | |  | team defeat in round 1 |
|  | 5 | | | | 6 | |  | four warnings in round 1 |
|  | 7 | | | | 8 | | |  | 9 | | | | 10 | |  | in night 1 |
|  |
| Day 0 | Night 1 | Day 1- 10 (sheriff) leaves the game. 1, 2, 3, 4 (maf), 5, 6 (don), 7, 8 (maf), 9 are still playing.
- 10 (sheriff)'s legacy is 2, 7, 8 (maf).
- 3 nominates 2.
- 2 gets a warning during 3's speech.
- 5 gets a warning during 4 (maf)'s speech.
- 4 (maf) nominates 4 (maf).
- 4 (maf) gets a warning during 5's speech.
- 4 (maf) gets second warning during 5's speech.
- 7 nominates 6 (don).
- 1 gets second warning during 9's speech.
- 6 (don) gets a warning during 1's speech.
- 6 (don) gets second warning during 1's speech.
- 6 (don) gets third warning during 1's speech.
- 7 gets a warning during 1's speech.
- 2 nominates 8 (maf).
- 6 (don) gets fourth warning during voting for 8 (maf).
- 6 (don) gets fourth warning and leaves the game. 1, 2, 3, 4 (maf), 5, 7, 8 (maf), 9 are still playing.
| Night 2- 4 (maf) is kicked out from the game with team defeat when the mafia shoots. Town wins.
|
|