1 | | |  | 2 | | | | 3 | |  | four warnings in round 2 |
| | 4 | |  | in day 0 |
|  | 5 | |  | in night 1 |
| | 6 | |  | in day 1 |
| | 7 | | |  | 8 | | |  | 9 | |  | in day 1 |
| | 10 | |  | in night 2 |
| |
| Night 0- Mafia arranges to kill 5, then 10, then 2.
| Day 0 | Night 1- Mafia shoots 5.
- Don checks 3.
- Sheriff checks 10.
| Day 1- 5 leaves the game. 1 (maf), 2, 3, 6, 7 (sheriff), 8 (don), 9, 10 are still playing.
- 5's legacy is 6, 2, 9.
- 3 gets second warning during 5's last speech.
- 8 (don) gets a warning during 5's last speech.
- 7 (sheriff) gets a warning during 3's speech.
- 9 gets a warning during 3's speech.
- 3 nominates 9.
- 2 gets a warning during 3's speech.
- 8 (don) gets second warning during 10's speech.
- 10 nominates 6.
- 1 (maf) nominates 3.
- 6 gets a warning when 9 gives their 30 second speech on split.
- 1 (maf) gets a warning when 9 gives their 30 second speech on split.
- 9 leaves the game. 1 (maf), 2, 3, 6, 7 (sheriff), 8 (don), 10 are still playing.
- 6 leaves the game. 1 (maf), 2, 3, 7 (sheriff), 8 (don), 10 are still playing.
| Night 2 | Day 2 |
|