1 | | | | 2 | |  | in night 1 |
|  | 3 | |  | gave up in round 1 |
|  | 4 | | | | 5 | |  | gave up in round 1 |
|  | 6 | | | | 7 | | | | 8 | | | | 9 | |  | gave up in round 0 |
| | 10 | |  | gave up in round 0 |
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| Night 0- 10 (maf) gives up and leaves the game at the beginning of the game. 1, 2 (sheriff), 3 (maf), 4, 5 (don), 6, 7, 8, 9 are still playing.
- 9 gives up and leaves the game at the beginning of the game. 1, 2 (sheriff), 3 (maf), 4, 5 (don), 6, 7, 8 are still playing.
- Mafia arranges to kill 2 (sheriff).
| Day 0- 7 gets a warning during 8's speech.
- 1 gets a warning during 8's speech.
| Night 1 | Day 1- 2 (sheriff)'s legacy is 3 (maf), 4, 10 (maf).
- 2 (sheriff) leaves the game. 1, 3 (maf), 4, 5 (don), 6, 7, 8 are still playing.
- 4 nominates 3 (maf).
- 3 (maf) gets a warning during 4's speech.
- 3 (maf) gets second warning during 6's speech.
- 5 (don) gives up and leaves the game during 6's speech. 1, 3 (maf), 4, 6, 7, 8 are still playing.
- 5 (don) gets a warning during 6's speech.
- 3 (maf) gives up and leaves the game during 6's speech. Town wins.
- 3 (maf) gets third warning during 6's speech.
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