1 | |  | gave up in round 1 |
|  | 2 | |  | gave up in round 0 |
|  | 3 | |  | in night 3 |
|  | 4 | | | | 5 | | | | 6 | |  | in day 3 |
|  | 7 | | | | 8 | | | | 9 | |  | in night 1 |
| | 10 | |  | in night 2 |
| |
| Night 1 | Day 1- 9 leaves the game. 1 (maf), 3 (sheriff), 4, 5, 6 (maf), 7, 8, 10 are still playing.
- 9's legacy is 1 (maf), 7, 10.
- 1 (maf) gives up and leaves the game during 1 (maf)'s speech. 3 (sheriff), 4, 5, 6 (maf), 7, 8, 10 are still playing.
- 1 (maf) gets a warning during 1 (maf)'s speech.
- 10 gets a warning during 1 (maf)'s speech.
| Night 2- Mafia shoots 10.
- Sheriff checks 4.
| Day 2- 10 leaves the game. 3 (sheriff), 4, 5, 6 (maf), 7, 8 are still playing.
- 4 gets a warning during 5's speech.
- 5 gets a warning during 7's speech.
- 6 (maf) gets a warning during 7's speech.
| Night 3 | Day 3 |
|