1 | | | | 2 | |  | gave up in round 2 |
|  | 3 | |  | in night 1 |
| | 4 | |  | gave up in round 2 |
|  | 5 | |  | in day 1 |
|  | 6 | | | | 7 | | | | 8 | | | | 9 | | | | 10 | | |  |
| Day 0- 7 gets a warning during 3's speech.
- 5 (maf) gets a warning during 9's speech.
| Night 1- Mafia shoots 3.
- Don checks 9.
- Sheriff checks 5 (maf).
| Day 1- 3's legacy is 2 (don), 6, 9.
- 3 leaves the game. 1, 2 (don), 4 (maf), 5 (maf), 6, 7, 8, 9, 10 (sheriff) are still playing.
- 4 (maf) nominates 6.
- 5 (maf) nominates 2 (don).
- 6 nominates 7.
- 7 gets second warning during 8's speech.
- 9 gets a warning during 10 (sheriff)'s speech.
- 9 gets second warning during 10 (sheriff)'s speech.
- 5 (maf) gets second warning during 10 (sheriff)'s speech.
- 1 nominates 5 (maf).
- 2 (don) nominates 10 (sheriff).
- 5 (maf), 9 vote for 10 (sheriff).
- 6, 8 vote for 2 (don).
- 4 (maf) votes for 7.
- 1, 2 (don), 7, 10 (sheriff) vote for 5 (maf).
- 5 (maf) leaves the game. 1, 2 (don), 4 (maf), 6, 7, 8, 9, 10 (sheriff) are still playing.
- 1 gets a warning during 5 (maf)'s last speech.
| Night 2 | Day 2 | Night 3- 2 (don) gives up and leaves the game when the mafia shoots. Town wins.
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